Travels of the Tardis was a board game set in the DWU, printed in The Dr Who Annual 1968. The premise of the game, which was essentially a modified form of snakes and ladders, was that the players were travelling around universe in their own Tardis, trying to reach Trafalgar Square in 1967.
Publisher's summary[]
Imagine having a Tardis of your own, so that you could travel to all parts of the universe at any time you pleased. Play this game for 2,3 or 4 players and find yourself visiting strange planets and meeting all kinds of weird monsters.
Players must shake a six to begin their journey. A six put you on the first square. A player landing on a square or planet already occupied by another player must retreat to his last position.
Worldbuilding[]
Planets[]
The planets and locations which can be visited include the following:
- London 1993 A.D. (start)
- Venus 6000 A.D.
- Zatoriac 1767 B.C.
- Vandor 1543 A.D.
- Earth 746 A.D. (Norway)
- Mars 2091 A.D.
- Saturn 10,000 A.D.
- Pluto 1966 A.D.
- Skaro 2067 A.D.
- Mercury 95 B.C.
- Laslox 1735 B.C.
- Kolmor 3967 A.D.
- Earth 33 A.D.
- Uranus 1,000,000 B.C.
- Earth 1745 A.D. (Scotland)
- Trafalgar Square 1967 (finish)
Life[]
- On Venus are green-scaled men.
- On Pluto is a man-eating plant.
- On Skaro are the "Mechanical Robots".
- On Laslox are friendly ant-men.
Notes[]
- The TARDIS being piloted by the player appears to be in the form of a red police box.
- The Daleks are depicted but not named.
- While probably a coincidence, two other planets have since been named Vandor in other Doctor Who media, namely Vandor Prime and Vandor Secunda.