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{{Infobox Reference Book |
{{Infobox Reference Book |
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− | | |
+ | |image=Time Lord roleplayin book.jpg |
− | |image=[[Image:Time_Lord_roleplayin_book.jpg|250px]] |
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|writer= [[Ian Marsh]] & [[Peter Darvill-Evans]] |
|writer= [[Ian Marsh]] & [[Peter Darvill-Evans]] |
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− | |publisher= |
+ | |publisher=Virgin Publishing |
− | |release date= [[December]] [[1991]] |
+ | |release date= [[5 December (releases)|5 December]] [[1991 (releases)|1991]] |
|format= Paperback Book, 287 Pages |
|format= Paperback Book, 287 Pages |
||
|isbn=ISBN 0-426-20362-3 |
|isbn=ISBN 0-426-20362-3 |
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+ | |prev= |
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− | |previous release= |
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− | |next |
+ | |next= |
− | + | }}'''Time Lord''', published by [[Virgin Books]], was an attempt to create a role-playing game based upon the ''Doctor Who'' series. This was several years after [[FASA]]'s [[The Doctor Who Role Playing Game|Doctor Who RPG]] was discontinued. The book contains extensive rules on gameplay and character skills. It is notable for including detailed character sketches and information on every ''Doctor Who'' [[Companion]] and recurring character up to the original series' conclusion in 1989. |
|
− | Included is ''[[The Templar Throne]]'', a "ready-made" adventure module set inside a British shopping mall |
+ | Included is ''[[The Templar Throne]]'', a "ready-made" adventure module set inside a British shopping mall, a sequel to the [[Third Doctor]] serial, ''[[The Dæmons (TV story)|The Dæmons]]''. Also included are the initial chapters of ''[[The Necromancers (short story)|The Necromancers]]'', an intentionally incomplete story featuring the [[Seventh Doctor]] and [[Ace]], intended to spur the creation of game scenarios to finish the tale. |
− | ==Publisher's |
+ | == Publisher's summary == |
− | + | ''A universe of infinite possibilities'' |
|
− | TIME LORD is the |
+ | TIME LORD is the ''Doctor Who'' role-playing game, and with TIME LORD anything is possible. |
This volume contains all the information you need to: |
This volume contains all the information you need to: |
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* Create original settings in which your friends can adventure |
* Create original settings in which your friends can adventure |
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− | You don't know |
+ | You don't know ''Doctor Who''? |
− | Part One of TIME LORD contains a brief history of the world's longest-running television science fiction series, and an abridged short story that demonstrates the unique appeal of |
+ | Part One of TIME LORD contains a brief history of the world's longest-running television science fiction series, and an abridged short story that demonstrates the unique appeal of ''Doctor Who''. |
You've never heard of role-playing games? |
You've never heard of role-playing games? |
||
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Part Two of TIME LORD introduces you to the concepts behind this fascinating and increasingly popular hobby, and contains a complete mini-adventure for one player that leads you effortlessly through the basic rules of the TIME LORD system. |
Part Two of TIME LORD introduces you to the concepts behind this fascinating and increasingly popular hobby, and contains a complete mini-adventure for one player that leads you effortlessly through the basic rules of the TIME LORD system. |
||
− | Devised by two experts both the |
+ | Devised by two experts both the ''Doctor Who'' television series and role-playing games, TIME LORD is built around just one basic rule and is therefore one of the easiest of role-playing games to learn. Complete beginners can start playing almost immediately. The open-ended nature of the game system, on the other hand, and the richness of the ''Doctor Who'' heritage allow for the creation of fiendishly complicated and challenging games. |
− | In addition to the introductory chapters and rules of the game. TIME LORD contains an |
+ | In addition to the introductory chapters and rules of the game. TIME LORD contains an encyclopaedia of ''Doctor Who'' information — details of the Doctors, their companions and opponents Gallifreyan technology and the TARDIS — as well as a complete ready-made adventure, advice about creating your own original adventures, and appendices covering advanced topics. |
TIME LORD: complete mastery of space and time |
TIME LORD: complete mastery of space and time |
||
− | ==Main |
+ | == Main focus == |
Rules and guidelines for a ''Doctor Who''-based role-playing game. |
Rules and guidelines for a ''Doctor Who''-based role-playing game. |
||
− | ==Notable |
+ | == Notable features == |
* Rules and setting for ''[[The Templar Throne]]'', a role-playing scenario. |
* Rules and setting for ''[[The Templar Throne]]'', a role-playing scenario. |
||
− | * Incomplete [[Seventh Doctor]] short story ''[[The Necromancers]]'', intended to inspire game creation. |
+ | * Incomplete [[Seventh Doctor]] short story ''[[The Necromancers (short story)|The Necromancers]]'', intended to inspire game creation. |
− | * Complete RPG stats for all seven Doctors, all TV companions up to Ace |
+ | * Complete RPG stats for all seven Doctors, all TV companions up to Ace and assorted minor characters and villains. |
+ | Cover Art & all internal illustrations by Colin Howard : www.colinhowardartwork.com. |
||
− | ==Freeware |
+ | == Freeware release == |
− | In 1997, co-author Ian Marsh published the gamebook in electronic form as freeware. |
+ | In 1997, co-author [[Ian Marsh]] published the gamebook in electronic form as freeware. |
− | ==Notes== |
+ | == Notes == |
− | * The cover shows the [[Seventh Doctor]], [[Ace]], an [[ |
+ | * The cover shows the [[Seventh Doctor]], [[Ace]], an [[Auton]], [[Haemovore]], [[Ice Warrior]], [[Cyber-Leader (Mondas)|Cyber-Leader]], [[Sontaran]] and a [[Robot Yeti]]. |
− | == |
+ | == External links == |
⚫ | |||
− | * [[The Doctor Who Role Playing Game]] |
||
+ | * [http://nzdwfc.tetrap.com/archive/index/tsv-tladditions.html The New Zealand Doctor Who Fan Club - Time Lord game additions] |
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− | |||
+ | * [http://www.colinhowardartwork.com] |
||
− | ==External Links== |
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⚫ | |||
[[Category:Doctor Who role-playing games]] |
[[Category:Doctor Who role-playing games]] |
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[[Category:Virgin Books]] |
[[Category:Virgin Books]] |
Revision as of 03:17, 13 September 2019
Time Lord, published by Virgin Books, was an attempt to create a role-playing game based upon the Doctor Who series. This was several years after FASA's Doctor Who RPG was discontinued. The book contains extensive rules on gameplay and character skills. It is notable for including detailed character sketches and information on every Doctor Who Companion and recurring character up to the original series' conclusion in 1989.
Included is The Templar Throne, a "ready-made" adventure module set inside a British shopping mall, a sequel to the Third Doctor serial, The Dæmons. Also included are the initial chapters of The Necromancers, an intentionally incomplete story featuring the Seventh Doctor and Ace, intended to spur the creation of game scenarios to finish the tale.
Publisher's summary
A universe of infinite possibilities
TIME LORD is the Doctor Who role-playing game, and with TIME LORD anything is possible.
This volume contains all the information you need to:
- Understand the rules of the game
- Play the role of any of the seven Doctors or any of their twenty-nine companions
- Create original settings in which your friends can adventure
You don't know Doctor Who?
Part One of TIME LORD contains a brief history of the world's longest-running television science fiction series, and an abridged short story that demonstrates the unique appeal of Doctor Who.
You've never heard of role-playing games?
Part Two of TIME LORD introduces you to the concepts behind this fascinating and increasingly popular hobby, and contains a complete mini-adventure for one player that leads you effortlessly through the basic rules of the TIME LORD system.
Devised by two experts both the Doctor Who television series and role-playing games, TIME LORD is built around just one basic rule and is therefore one of the easiest of role-playing games to learn. Complete beginners can start playing almost immediately. The open-ended nature of the game system, on the other hand, and the richness of the Doctor Who heritage allow for the creation of fiendishly complicated and challenging games.
In addition to the introductory chapters and rules of the game. TIME LORD contains an encyclopaedia of Doctor Who information — details of the Doctors, their companions and opponents Gallifreyan technology and the TARDIS — as well as a complete ready-made adventure, advice about creating your own original adventures, and appendices covering advanced topics.
TIME LORD: complete mastery of space and time
Main focus
Rules and guidelines for a Doctor Who-based role-playing game.
Notable features
- Rules and setting for The Templar Throne, a role-playing scenario.
- Incomplete Seventh Doctor short story The Necromancers, intended to inspire game creation.
- Complete RPG stats for all seven Doctors, all TV companions up to Ace and assorted minor characters and villains.
Cover Art & all internal illustrations by Colin Howard : www.colinhowardartwork.com.
Freeware release
In 1997, co-author Ian Marsh published the gamebook in electronic form as freeware.
Notes
- The cover shows the Seventh Doctor, Ace, an Auton, Haemovore, Ice Warrior, Cyber-Leader, Sontaran and a Robot Yeti.