Tardis

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Stormrise was an adventure included in the Twelfth Doctor version of the Doctor Who Roleplaying Game sourcebook.

Publisher's summary[]

In this adventure the characters visit a coastal village as it is engulfed by a horrific storm. Hiding in the storm is an evil force that seeks control of powerful Time Lord technology. Can the characters hold off disaster?

Characters[]

Note that due to the fluid, interactive nature of tabletop roleplaying games, not all of these characters will be encountered during the story and/or may be swapped out or modified at the Gamemaster's discretion. All names are as presented in the text.

  • Gary Spencer
  • Mark Covacks
  • Evelyn Covacks
  • Lucy Thorp
  • Mrs Millidge
  • Sinead Inglis
  • Storm Bats
  • The Stormhead

Worldbuilding[]

Time Lords and the Time War[]

  • During the Time War, three Time Lords trying to escape the time lock created the Vector Key, a means of allowing time travel that uses empathic circuits to form a psychic bond, allowing three or more people to travel in time and space. The Vector Key escaped the Time War and crashed on Earth without its operators.

Notes[]

  • The opening premise of this adventure - a coastal village beset by storms - is not dissimilar to that of the very first Doctor Who Roleplaying Game adventure, Arrowdown.
  • As with other stories included in rulebook releases, no specific writer is credited for this story.
  • Promotional photos and screencaps used to illustrate moments from this adventure include In the Forest of the Night, Listen, The Caretaker, and Mummy on the Orient Express.
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