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Planet of the Drashigs was the second story in the eighth series of the Fourth Doctor Adventures, produced by Big Finish Productions.

Publisher's summary Edit

When the TARDIS lands on an alien planet, the Doctor's intentions to show Ann Kelso an advanced future society are thrown into disarray. Because they have arrived on DrashigWorld - a park where every known species of the terrifying predators has been gathered together to entertain and thrill the public. The familiar wetland Drashigs, the albino burrowing Drashigs of the desert, and deadliest of all, the tiny Emerald Drashigs of the rain forests.

And it's not the best day to have arrived. The park has been shut down due to a visitor fatality. A Galactic Attractions inspector is on site meaning everyone is extremely tense and under pressure.

It's exactly the right circumstances in which someone might make a mistake. And on Drashigworld, mistakes are deadly.

Plot Edit

Part one Edit

to be added

Part two Edit

to be added

Cast Edit

References Edit

  • DrashigWorld is a planetoid or dwarf planet, one of the 700 Wonders of the Galactic Hub. It is divided into four quadrants separated by energy barriers, with telepads for transportation.
  • The TARDIS arrives in the wetland.
  • There are dozens of Drashigs on the planet, and they are fed on goats.
  • Vanessa designed a catalytic fusion reactor that powers the park.
  • Drashigs tend to hunt in packs and separate their prey from each other, one distracting while another kills.
  • Emerald Drashigs are the smallest and deadliest, more vicious than any predator in the known universe. They travel in packs of five, with the alpha having a white marking.
  • Wayland claims Braye paid the family of the victim 1000 credits not to talk.
  • The door to Vanessa's lab is double-plated romalian alloy, the only metal Drashigs can't bite through.
  • Vanessa's project involved a remote electroencephalograph and a neural oscillation detector, which allows the user to connect to the Drashig's neural oscillations, their higher and lower beta waves. The user can then experience the co-ordination and thrill of the Drashigs hunting.
  • Vanessa can hear their thoughts (they are always hungry and always want to kill) and they in turn learn how to use a telepad from her. Through this connection, she lets the emeralds escape but doesn't remember doing so.
  • Drashigs are non-sentient, the Doctor explaining that they don't have a consciousness or imagination.
  • At 2 percent capacity, K9 can still talk but very slowly.
  • K9 assimilates the 3D map schematic of the park.
  • Trencher uses a grenade to kill an alpha emerald, and the others mourn it.
  • Trencher had a dog once, but a Manussian ligrid tore her to pieces.
  • A single Emerald wiped out a group of soldiers in the jungles of Hydroxus 3.
  • The Doctor uses Vanessa's project to connect with every Drashig on the planet, making every Drashig hear the thoughts of every other, temporarily driving them insane.
  • The Doctor and Ann take Wayland and Trencher in the TARDIS, leaving the planet to the Drashigs.

Notes Edit

  • This story marks the Drashigs' first appearance in an audio, and is reminiscent of Jurassic Park.
  • While the Doctor's use of air vents to escape is a running joke, in this story characters use "atmospheric distribution tunnels."

Continuity Edit

External links Edit