User:SOTO/Forum Archive/The Panopticon/@comment-26845762-20151212000440/@comment-26845762-20160630073330

User:SOTO/Forum Archive/The Panopticon/@comment-26845762-20151212000440/@comment-26845762-20160630073330 Thank you for all these fast replies, but I'm far too hard headed to agree with them just yet. First things first, there is most definitely an official story which is experienced by every player. Just look at the plot summary at Legacy (video game).

I'm not saying that the entire gameplay is invalid, the story of the game couldn't be told without the enemies that the player fights in the levels. The companions are only involved in the part of the game that involves getting three or more in a row. Is it difficult to indicate that River beat the Cyber King by smashing it with the TARDIS and not by stacking four green Toclafane, even though one was directly stated in dialogue. Is it difficult to indicate that the Doctor isn't saving the universe by arranging circles in a row and having Charley Pollard use her "Edwardian Adventuress" powers.

Almost every second level in this game has dialogue and it is the exact same for every player. It explains everything that's going on in the game. If you were to strip the game down to just the gameplay that involves the companions, Legacy would basically be Candy Crush. I don't see how any information could be gained from the gameplay. As I stated in my last message, there are parts of the story where the story only involves one or two characters, but the player is allowed to use three or four companions of their own choosing. These companions are just for gameplay strategies and are not in the narrative.