Technosapien

Technosapience was a posthuman movement composed of cybernetically enhanced individuals of human descent, individually known as technosapiens. Significant technosapien governments included the Technosapien Interstellar Cooperative, (PROSE: Happily Ever After Is a High-Risk Strategy) the Plutonic Republic of Technosapien Enhanced Cultures, and the Chance Coteries. (PROSE: Weapons Grade Snake Oil)

Litany Chromehurst was a proto-technosapien from long before the posthuman era. (PROSE: Happily Ever After Is a High-Risk Strategy) The Inanem Magnanime Milites were an ancient faction of emotionless technosapien soldiers. (PROSE: Weapons Grade Snake Oil) Into the posthuman era, the previously-reviled cyborgs became a posthuman subspecies, some of them forming the Silversmiths' Coterie. (PROSE: The Book of the War)

Cymbionts placed great importance on emotional connectivity and were one of the few technosapien subspecies to keep humanoid forms. Cymbionts helped shift general perception of technosapience away from the emotionless crusaders of the past, gaining widespread sympathy during their revolution against the Company on Pluto. (PROSE: Weapons Grade Snake Oil)

The AutoFolk were a type of technosapien with bodies of cars. The AutoFolk of Mechanique II created new algorithms for emotions in their Data Forge, notably starting the Summer of Minus Ambivalence which spread throughout technosapien culture. (PROSE: Happily Ever After Is a High-Risk Strategy)

A "wiry" technosapien was one of the guests at the First Auction in Heaven. It fought for the best bid with a "gargly" member of the Cephalopodic Coterie right before the auctioneer, Cortalian, unveiled the most important item in the auction: the Frozen Battle of Cratosi Fields. (PROSE: Going Once, Going Twice)