Shadows of the Vashta Nerada (video game)

Shadows of the Vashta Nerada is final episode of the first series of the Adventure Games

Synopsis
London,the 23rd Century. Devastated by a plague of biblical proportions, the city has been consumed by Davy Jones' Locker. Now The Doctor and his latest companion, Amy Pond find themselves in a deep sea base, a research station designed to study the ruins and salvage some shrapnel of hope from the wreckage. But a swarm of monstrous Vashta Nerada have invaded the facility with plans to feast on the crew. Can The Doctor and Amy survive? Only you can decide...

Act One: The Giant Shark
The Doctor and Amy arrive on Poseidon after their encounter with the Entity to find a giant shark attacking the tunnel they are in. They are forced to escape and are left with no option but to move on, as their way back to the TARDIS has been destroyed by the massive jaws of the shark.

As they traverse the tunnels, the are stalked by the giant shark desperately trying to break through the glas and eat them. Arriving at the main building, Amy and the Doctor find one of the base's personnel, Martin Flenigan. He explains how there is a disease affecting the base and the computer, Jones would not let in him through due to the quarantine imposed. The Doctor manages to convince Jones to let them pass through a comprimise after giving it reconition for its hard work.

Act Two: Poseidon 8
Inside Poseidon, they meet Oswald and Dana, who begin to explain the situation. The lights go out, and when Oswald and Dan begin to panic, the Doctor realises there is something else: the Vashta Nerada. When the lights come back on, Martin is found to be dead. The Doctor and Amy go to fix the generators so that they may keep the Vashta Nerada at bay all the while evoiding the shark continuing to stalk them. They arrive to the generator, and are faced with two dead divers reanimated by the Vashta Nerada. They avoid them and the generator is put back on, expelling the Vashta Nerada from the two bodies once light is restored. The Doctor takes an environment status chip from one of the divers' bodies to Jones to analyse. Jones detects radiation but is unable to identify it, which the Doctor deduces is because it is Vortron Radiation, a type of radiation caused by rifts in time and space and not ordinarily found on Earth. The Doctor asks Oswald to give them the access codes to allow them to find the ingredients he needs to create a cure for the disease. However, Oswald forbids them them from doing so due to the danger posed to them by the Vashta Nerada as he plans to send the crew up to the surface in escape pods. However, this is a bad idea as they would be destroyed by the shark. Amy and the Doctor convince Dana to give them the codes for the good of the ill, letting them out into the corridors to finds ingrediants. The Doctor concocts an antidote by using a series of vegitables and gives one of the serums to Dana.

Oswald and Dana reveal another piece of information: all these strange occurrences started with a mysterious flash of light. This leads the Doctor to scan the area around the base for the source of these events. The base's scanners reveal a nearby shipwreck, but it's no ordinary shipwreck. It is the wreck of famed US supplies ship, the USS Eldridge, which was part of a project to make it invisible (a project the Time Lords attempted to stop, but failed due to the ship falling through a dimensional wormhole). However, this project caused the ship to bend the laws of physics and travel through time, the elecromagnetic generator now acting as a gateway through time and space.

Act Three: Vashta Nerada
To rid the base of the giant shark, Vashta Nerada and the sickness - the Doctor and Amy have to find their way to the USS Eldridge and deactivate the gateway. The Doctor and Amy find an underground tunnel leading back to the TARDIS and the Doctor takes them over to the Eldridge. However, the Vashta Nerada are onboard and animating the suits to go after them. If that wasn't bad enough, the giant shark is still after them. They make their way through the ship and up to the primary controls for the gateway, flushing the dead bodies the Vashta Nerada are controling away with the water systems. However, as they attempt to deactivate the contols, the shark attacks, cracking the glass. Luckily they throw the switches to send the shark and Vashta Nerada back where they came from, also ending the radiation.

Back on Posiden 8, Dana and Oswald are thankful for their help, with Oswald appologising for his actions and offers to have them join their Christamas feats of sea pumpkins. However, the Doctor and Amy are more than a little unwillingly and secretly enter the TARDIS and take off when Dana and Oswald have their backs turned.

Cast

 * The Doctor
 * Amy Pond
 * Vashta Nerada
 * Martin Flanigan
 * Dana Tanaka
 * Oswald Fox
 * Jones
 * Vashta Nerada Divers

Story notes

 * Characters Oswald Fox and Jones are clearly named after the forthcoming Torchwood: The New World character Oswald Jones, whose actor was announced shortly before the game's release.
 * This was released around the same time as A Christmas Carol. Coincidentally, both Christmas specials feature the prominent appearance of an alien shark.
 * The main menu uses the alternate title Shadows of the Deep.
 * The first of the Adventure Game in which the interior of the TARDIS does not appear.

Promotion
to be added

Rumours
to be added

Production errors

 * When you take control of the Doctor, the collapsed tunnel isn't there anymore.

Continuity

 * The Vashta Nerada previously appeared in DW: Silence in the Library /Forest of the Dead.
 * The Eleventh Doctor and Amy escape tied rope using the same trick Harry Houdini taught the Doctor that the Tenth Doctor used in DW: Dreamland.
 * The USS Eldridge previously appeared in BFA: The Macros

Timeline

 * Shadows of the Vashta Nerada occurs after VG: TARDIS
 * Shadows of the Vashta Nerada occurs before VG: Doctor Who Evacuation Earth