Lost in Time (video game)/Events

This subpage to the mobile game Lost in Time is a list of, and expansion of, all of the special events, which contain their own seperate storylines from the main game.

Items

 * Waypoints
 * Kyfred Gems
 * Cards
 * Waypoint Cards
 * Character Cards
 * Item Cards
 * Kerblam Boxes
 * Free Kerblam
 * Bronze Kerblam
 * Silver Kerblam
 * Gold Kerblam
 * Secondary currencies
 * Mondasian Ingot (Time of the Cybermen)
 * Ancient Eggs (Surf & Turf)
 * Classified Dossiers (Enlisted)
 * Cellular Matrices (Purity of the Daleks)
 * Seed Pods (Reverse the Polarity)
 * Silurian Warrior Masks (Exodus of the Silurian)
 * Ammo Packs (Proud Son of Sontar)
 * Regeneration Energy (Doctor Who?)
 * Contracts (AI am the Doctor & Wrong Place at the Right Time)

Time of the Cybermen
Time of the Cybermen was the first event in the Lost in Time video game made by Eastside Games. It featured Mr Clever, now in a seperate body, alongside a CyberLeader and Cybertrooper.

Synopsis
A mysterious phonecall to the TARDIS phone draws the attention of the Eleventh Doctor and Clara. Meanwhile the Cybermen and their Cyberlegions seem to be operating across time and space with a single malicious goal in mind.

Plot
A CyberLeader onboard the Minyan Ship R1C is informing that the Time Lord has vacated the premises and thus scans the Time Travel technology array. At completion he activates the protocol for the glory of the Cyber Legion. He then locates the Cyberplanner's signature in different Time-coordinates and relays the protocol orders to other Cyber Fleets across time, the Waypoint cyber-conversion in progress.

At UNIT HQ, Sgt. Benton warns a Cybertrooper that the Cybermen will never take the Earth while UNIT is present to defend it. The Cybertrooper, however, says that resistance is futile and Benton will join their ranks along with the rest of the planet, telling him all organic life will be Cyber-Converted and upgraded, but is interrupted by the message from the CyberLeader that the Cyberiad Time Travel protocol has been intitiated making the Cybertrooper silent. Benton asks what happened, but the Cybertrooper ignores him, accepting the new parameters it has been given, the Waypoint.

The CyberLeader at the ship says the Cyberiads protocols for their acquisition of time travel are active, saying the directive of the Cyberiad is to take control of all Vortex Energy Waypoints. The Cybertrooper informs him about meeting organic life forms, asking if they should be deleted, but the CyberLeader says that the protocols demand cyber-conversion of those close to the Time Travel devices and that the Cyberplanner wants to synchronize all Waypoints. The Cybertrooper agrees.

At UNIT, the Cybertrooper threatens Benton that he will become like them and serve the Cyberiad, to which Benton retorts that he will never surrender while his heart is beating, but is interrupted by the Cybertrooper, who tells him his will is insubstantial to the Cybermites already inside his body. Cyber-puppet Benton declares his services to the Cyberiad. The Cybertrooper says the partial cyber-conversion is complete and a link is established, telling him he will continue to handle the Waypoint on their orders. The Cyberplanner interrupts, telling the Cybertrooper to not begin just yet. A confused Cybertrooper asks if there are new directives, to which the Cyberplanner says it’s just a small detail and they need Benton to find certain pieces and will send the data directly the the Cybertrooper.

At the ship, the CyberLeader declares an established communication between all Cyber Converted Waypoints, and the Time-Space Coordinates are sent, ordering the Cybertrooper to calibrate its instruments to them and proceed to send all the collected Vortex Energy to the coordinates, informing it that these are the orders from the Cyberplanner and approved by the Cyberiad for the survival and glory of the Cyber Legions.

Back at UNIT, the Cybertrooper demands Cyber-puppet Benton give a status report. Benton says that all the requested materials have been collected and are ready. The Cybertrooper commands him to ship the materials to the given coordinates. The Cyber-puppet informs that the memories of the organic life form indicate that the coordinates are located in the middle of the ocean. The Cybertrooper commands him to find a vessel to transport the materials, informing him that a Cyber Squad will be present to receive them. Benton agrees.

At the ship, the Cybertrooper warns the CyberLeader of an approaching time vessel through the Time Vortex to their location. The CyberLeader command it to take battle stations as the Doctor is coming, although at the same time the Cyberplanner interrupts them, telling them there will be no fight, not even a sound from a Cyber Blaster, telling them to begin evacuating and to gather at his location. The CyberLeader concludes this as logical. The Eleventh Doctor and Clara Oswald arrive at the ship, the Doctor telling Clara nothing bad happened and they just took a small break at which point Clara interrupts him asking what the things attached the the Waypoints are. The Doctor recognised them as Cyber Conversion units. Clara? horrified, realise that Cybermen have been there.

In Atlantis, the CyberLeader declares the time-jump to their pre-established coordinates successful. The Cyberplanner greets them, calling their arrival "Perfectamundo" and welcoming them both to Atlantis and to a new age for the Cybermen. He then have second thoughts on his word usage, vowing to never say it again. The Cybertrooper recognises the outward appearance as that of the Doctor and ask if their arrival is a trap. The Cyberplanner assures them that he is not the Doctor, telling them to call him Mr Clever. The CyberLeader accesses the Cyberiad Database, confirming Mr Clever's claims. Mr Clever then tells them about how he tried to take over the Doctor's mind and failed, saying the Cyberiad stored his data, creating a fully cybernetic body without weaknesses but with secrets from the mind of a Time Lord. The CyberLeader realises that this is the source for the knowledge on Waypoints. Mr Clever concurs, saying that there’s much more and they have a lot of work to do.

The CyberLeader informs him that all Vortex Energy is being diverted to their current location and the Cybertrooper adds that all the required materials have been obtained but questions their purpose, but Mr Clever merely replies that he had a clever idea as is in his name. The CyberLeader demands an explanation for the interruption of the protocols established by the Cyberiad, to which Mr Clever says that they lacked imagination and that only using one Waypoint to study time travel was boring, and he’d rather use all the Waypoints to transport all Cyber Legions to the same point in the timeline, that way making all Cybermen as one legion and upgrading all encountered planets. The Cybertrooper questions how they will accomplish this as there’s no data in the Cyberiad about this strategy, but Mr Clever simply says he don’t want it to fall into the wrong, obsolete hands unable to understand its genius, then says that they are going to drill a hole in the fabric of the Universe itself.

Mr Clever instructs the Cybermen to redirect all energy and resources to the construction of a Time Drill. The CyberLeader agrees, but the Cybertrooper points out tactical concerns arise from the allocation of resources. Mr Clever says that they will drill through time and create a passageway for their troops, but the Cybertrooper informs him that their sensor array efficiency and range has been reduced drastically due to a lack of power to complete the task, but Mr Clever simply tells it that this is to be expected when the energy output is lowered, but that they do need that energy for their main goal. The Cybertrooper says it’s a tactical weakpoint, but Mr Clever retorts that its attitude is a weak point and tells them to resume work and that they won’t stop until the passageway is stable.

Mr Clever triumphantly exclaims that the Time Drill has done its job as the passageway is opening, but the CyberLeader informs him that the passageway is unstable and a collapse is imminent. Mr Clever tells him that that is why they collect Vortex Energy and to follow his calculations to stabilize the passageway, but the Cybertrooper tells him that they need more energy to control the output of Vortex Energy to which Mr Clever commands that he doesn’t care where they get it from suggesting that they lower the defenses and turn off all non-vital functions as long as he gets the energy for the passageway, but the Cybertrooper objects that lowering their defense capabilities will be bad, but Mr Clever sarcastically ask whether it got promoted to Cyberplanner without him noticing. The Cybertrooper simply says that promotion without upgrading is impossible, to which Mr Clever then says that he is the planner and it is the soldier and to follow his orders.

The CyberLeader informs that the Vortex Energy is stabilizing the passageway, but from afar the Doctor assures them that it won’t work. A shocked Mr Clever asks how he got past their defenses, but the Eleventh Doctor, who arrived along with Clara Oswald, ignores the question and is more interested in meeting himself or at least someone trying to impersonate him and says he wasn’t expecting Mr Clever, but Mr Clever simply shuts him up exclaiming that his genius won’t be stopped. The Doctor retorts that Mr Clever’s genius is just a tiny bit of his own, but Mr Clever claims that he will surpass the original and that his plan will work. The Doctor simply tells him that he is not seeing the big picture. Mr Clever is confused at which point the CyberLeader informs the Time Drill is malfunctioning and that the passageway’s integrity is diminishing.

A disbelieving Mr Clever asks how that can be as everything was planned into the smallest detail, but the Doctor tells him that while he might have his taste in bowties, he does not have all the Doctor's memories, at least the ones that aren’t his own. Mr Clever asks him if one of the Doctors already knew his plan, to which the Doctor replies that maybe a past or future self knew, which Clara says was most likely a future version, but the Doctor tells her not to interrupt him when he’s monologuing, and continues that whichever him it was, they planted the pieces in UNIT that Mr Clever needed. Mr Clever does not believe him, saying the he can’t be part of the Doctor's plans.

The CyberLeader informs that the passageway integrity is down, and the Cybertrooper says their efforts have caused a rift in time that will swallow them all. The CyberLeader calls for evacuation but both Cybermen are swallowed by the rift. The Doctor notes that it will do the same to him and Clara if they don’t get back to the TARDIS. Clara tells him that that’s their cue to leave. Mr Clever screams at the Doctor, and the Doctor agrees that’s their cue.

The Doctor tells Clara to run back up to the TARDIS. Mr Clever angrily yells that he will win and the Doctor can’t take it away from him, but the Doctor reminds him of what he was told last time, that Time Lords invented chess, meaning that you always have to plan several moves ahead. Clara mockingly says "Checkmate", but the Doctor tells her that he wanted to say that because that’s his thing. Clara says that his thing is bowties. The Doctor concurs. Mr Clever angrily says that his plan was perfect and he was supposed to win. The Doctor then tells him goodbye and that it hasn’t been pleasant.

Characters

 * Main
 * Eleventh Doctor (event presenter and character)
 * Mr Clever
 * CyberLeader
 * Cybertrooper
 * Clara Oswald
 * Sil (black market)
 * Waypoints
 * Sarah Jane Smith
 * Liz Shaw
 * Sgt. Benton
 * Jo Grant
 * Clara Oswald

Continuity
to be added

Surf & Turf
Surf & Turf was the second event in the Lost in Time video game made by Eastside Games. It featured Madame Vastra and Jenny Flint.

Synopsis
Silurians and Sea Devils attempt to invade Victorian London at the same time. Only the Paternoster gang is present to stop them, with Madame Vastra attempting to gain enough time for Jenny Flint to gather Vortex Energy and call the Doctor.

Plot
to be added

Characters

 * Main
 * K9 (event presenter)
 * Madame Vastra
 * Jenny Flint
 * Liz Shaw
 * Sil (black market)
 * Waypoints
 * Martha Jones
 * Rose Tyler
 * Sarah Jane Smith
 * Jo Grant
 * John Benton

Continuity
to be added

Enlisted
Enlisted was the third event in the Lost in Time video game made by Eastside Games. It featured Elizabeth Shaw alongside Jo Grant and Sergeant Benton.

Synopsis
Elizabeth Shaw, an alternate version of UNIT's own Liz Shaw finds herself trapped in our dimension, trying to leave and return to her own home. She will need to play coy and be sneaky if she wants to avoid being detected.

Plot
to be added

Characters

 * Main
 * K9 (event presenter)
 * Elizabeth Shaw
 * Jo Grant
 * John Benton
 * Sil (black market)
 * Waypoints
 * Kate Stewart
 * Petronella Osgood
 * Harry Sullivan
 * Liz Shaw
 * Sarah Jane Smith

Continuity
to be added

Purity of the Daleks
Purity of the Daleks was the fourth event in the Lost in Time video game made by Eastside Games. It featured the Twelfth Doctor and Bill Potts.

Synopsis
Skaro materializes over Earth as the Dalek Empire is on a cleansing crusade, attempting to destroy every divergent Dalek from the Universe as a way to avoid any imperfect Daleks ruining their plans. The Twelfth Doctor and Bill Potts will face this peril.

Plot
to be added

Characters
to be added

Continuity
to be added

Reverse the Polarity
Reverse the Polarity was the fifth event in the Lost in Time video game made by Eastside Games. It featured Tegan Jovanka and Ace.

Synopsis
A squad of ancient Ice Warriors, freed after 13,000 years from the Antarctic Ice, seize control of Snowcap Base and the UNIT Moonbase, with the intent of transforming the Earth for a Martian invasion.

Plot
to be added

Characters
to be added

Continuity
to be added

Exodus of the Silurian
Exodus of the Silurian was the sixth event in the Lost in Time video game made by Eastside Games. It featured the Tenth Doctor and Martha Jones.

Synopsis
A colony of Silurians have left Earth in the far future, using a refitted ship obtained from a wreckage to transport their people across the stars. A malfunction of its engine puts the whole crew in danger so the Tenth Doctor and Martha will arrive to help.

Plot
to be added

Characters
to be added

Continuity
to be added

Proud Son of Sontar
Proud Son of Sontar was the seventh event in the Lost in Time video game made by Eastside Games. It featured the Sontaran Trak.

Synopsis
Ensign Trak, a loyal member of the Sontaran Empire, is sent to Earth to defeat the Doctor once and for all. The issue for him is that he isn’t the sharpest knife in the shelf, even when it comes to Sontarans.

Plot
Trak complains that he should have brought a lower ranking soldier to perform his task as he has not commanded a Sontaran Time Ship before. He then proudly proclaims that he will undoubtedly perform admirably anyway, being confident he has the right co-ordinates. He then declares his hunt begun. He cries out "For the glory of Sonta-", then begin second guessing himself.

At Skaro, the Daleks are planning. One proclaims that Dalek supremacy will be achieved, when interrupted by a voice with the request for the Earth's co-ordinates. The other Dalek says that they are stored in the Database, with the first saying that Planet Earth is in the Mutter's Spiral. Trak laughs at his ability to outsmart the Daleks. The Daleks, shocked, asks him to identify himself, with the other calling for extermination of the infiltrator. Trak then thinks it smart to retreat.

Trak then arrives in Victorian London, 19th century. He claims to not let a tactical miscalculation affect him as a small detour would mean nothing compared to his victory. Trak takes in his surroundings, calling the facilities inefficient, but the air good enough. Trak begins his search for the Doctor, claiming he must end them, for the glory of the Sontaran Empire.

Jenny Flint is on her way back after collecting a bunch of stuff for Madame Vastra when Trak sees her and calls her. Jenny turns around, asking what he want when she sees that it’s a Sontaran. Trak deduces that she must be the Doctor, given this knowledge. Despite Jenny’s protests, Trak insists that she cannot trick a Sontaran Warrior. Jenny tells him she has no desire to fight, but admits to know he won’t take no for an answer.

Back with Vastra, she worriedly asks Jenny if everything is alright as she took a long time. Jenny explains that she had a curious encounter with another Sontaran. Vastra asks if she’s sure it wasn’t Strax, to which Strax calls out behind her that he hasn’t left for any missions. Vastra then asks if she bested the Sontaran in combat, to which Jenny replies that she left him in a ditch as they’re too busy. Strax protests that the Sontaran must be from an inferior squad if Jenny can best him, to which Vastra replies they at least know they can handle him if he re-appears. Trak then shows back up.

Vastra, confused, asks Jenny if she didn’t leave him. Jenny confirms but adds that he must be more hard-headed than Strax. Strax objects, claiming he is extremely hard-headed. Trak demands them to reveal the location of the Doctor. Jenny tells Vastra he thought she was the Doctor earlier. Strax tells the soldier he should return to his squadron. Trak is surprised by seeing a captive Sontaran and chastise Jenny and Vastra for being war criminals without honour. Strax tells Vastra that he will handle it. Vastra protests, worrying Strax will kill him, wanting to solve this peacefully.

Strax defeats Trak and tell him to stay down as he’s gonna fetch his medical kit. Trak complains about his shame of being defeated about a captive warrior. Vastra asks him if he will now leave peacefully, but Trak says he will not retreat from his quest to find the Doctor. Vastra asks him what he’s planning to do after finding them, to which Trak answers he will destroy them in Sontar’s name. Vastra asks him if he will leave if she tells him where to find the Doctor, to which Trak replies in a very Sontaran way, which Vastra takes as a "yes".

Jenny is surprised that Vastra's method worked, to which Vastra replies that she has experience with difficult aliens. Strax concurs that he didn’t know Vastra had that experience. Jenny asks where Vastra sent Trak, and Vastra replies that she gave him some co-ordinates. Confused, Jenny asks where to, to which Vastra replies that the Doctor has travelled beyond the cosmic wastes. Jenny asks if she sent him somewhere awful, and Vastra replies that she gave the Sontaran a few horrible choices. The Fourth Doctor, along with Leela, drops by for a visit.

Elsewhere, Trak feels humiliated for being defeated, telling himself that he needs to analyse their strategy before facing the Doctor. He then reaches the conclusion that he was defeated because he was trained to combat the Doctor and Jenny wasn’t the Doctor, and that he now had obtained vital intelligence to track the Doctor. Trak then looks for his newly acquired co-ordinates.

The Doctor asks Vastra if she’d like a Jelly baby, which she declines. The Doctor then ask her if she obtained the important information he needed. Leela then deduces that a battle has taken place, to which the Doctor asks if there had been a civil war, and Leela answers it was a small but fierce one. The Doctor then questions Vastra about it, which Strax interrupts, saying that it was nothing to worry about, only an insubordinate boy. The Fourth Doctor then says he and Leela has to go to contront their destiny. Vastra bids him goodbye, confident he will handle it well.

At the Stonehenge, Rory Williams sits out another year, protecting the Pandorica, hoping the Doctor will return soon. Trak then arrives, and heard him. Rory confirms he heard correct. Trak ask him if he is the Doctor, which Rory denies. Trak then excuses himself to leave the premises. Rory apologizes for his inability to help. As Trak leaves, Rory thinks, then promptly ask him to wait and come back.

Characters

 * Main
 * Fourth Doctor (event presenter & character)
 * Jingo Trak
 * Jenny Flint
 * Madame Vastra
 * Strax
 * Leela
 * Rory Williams
 * Sil (black market)
 * Waypoints
 * Sarah Jane Smith
 * Leela
 * Jenny Flint
 * Strax
 * Madame Vastra

Continuity

 * The Fourth Doctor and Leela (TV: The Face of Evil - The Invasion of Time) visits the Paternoster Gang in Victorian London. (TV: The Snowmen, et.al)
 * Rory Williams, as The Lone Centurion, is protecting the Pandorica with Amy Pond inside. (TV: The Big Bang)

Doctor Who?
Doctor Who? was the eighth event in the Lost in Time video game made by Eastside Games. It featured the Twelfth Doctor, Kate Stewart and Petronella Osgood.

Synopsis
The Doctor has lost his memory, Kate Stewart and Petronella Osgood try to help him by contacting Gallifrey through a beacon so they can get an specialist in Time Lord physiology.

Plot
to be added

Characters

 * Fourth Doctor (event presenter)
 * The Medic/Tremas Master
 * Twelfth Doctor
 * Kate Stewart
 * Petronella Osgood

Continuity
to be added

AI am the Doctor
AI am the Doctor, or Doom's Day Part I, was the ninth event in the Lost in Time video game made by Eastside Games. It featured Kamelion, K9 and Doom.

It was the fifth release and the eighth overall story in the Doom's Day multimedia series and takes place across Hour 1000.

Synopsis
A haven for cybernetic lifeforms is under attack and only the Doctor and K-9 can stop it… with some help from Doom.

Plot
The Thirteenth Doctor and K9 cross paths with Doom who reveals herself to be an assassin and fixer of delicate situations. Asking what kind of job she has, the Doctor is told that there’s a pirate clean-up and she is present to do the deed. K9 interrupts, claiming to have placed the ad, having had the idea that it could help, and in return Doom is given information as a reward. Doom tells that she is looking for someone called "The Doctor". The Doctor replies that she is in luck.

Realising who the woman is, Doom excitedly says she has so many questions. She begins asking if she’s the real one, the Gallifreyan exile, and ask if she has an advanced time ship, not letting the Doctor get a word in. At this point, K9 interrupts again informing about the pirates approaching, and says he better remove the ad from the galaxy network. Doom interrupts, claiming to have dealt with them already.

The Doctor asks, suspicious, what Doom means by "dealt", and hopes she didn’t kill them, which Doom denies, K9 clarifies that the ad said disabling them. Doom asks for her reward, to which the Doctor ask to confirm she wanted information. Doom replies that this version of the Doctor is not the one she needs. K9 interrupts, saying they should give their guest a tour.

K9 explains that they are on the space station Cal-Q-L0n, a safe haven for robots and AI. Doom replies that she did notice the lack of organic denizens and was worried. The Doctor questions her. Doom reiterates the lack of organic lifeforms. The Doctor angrily asks if she thinks they… the robots got rid of their masters. Doom confirms that was what she thought. K9 replies that many of the denizens come from abandoned ships and planets and that lately there have been lots of pirates. The Doctor says she believe they call themselves the Scarlet Scavengers, and they threaten everyone. Doom replies that the jig is up, and asks who she really is.

The Doctor, annoyed, asks what Doom is implying, and Doom replies that she is not the Doctor she is looking for, she’s not even a Doctor at all. K9 protests that she is the Doctor. Doom retorts that as an assassin, she needs to be observant and "the Doctor" slipped up in the wording, and that alerted Doom. "The Doctor protests she is the Doctor, to which Doom snarkily replies that she herself is the Dalek Emperor then. "The Doctor" finally admits that it was all a ruse. Doom victoriously exclaims she knew it, but is surprised that "The Doctor" is transforming.

Kamelion suddenly stand where the Thirteenth Doctor stood, introducing himself. Doom is surprised as she expected an android duplicate. Kamelion replies he hopes his appearance is not unnerving. Doom assures him and asks if he can take any form, to which Kamelion says he can take any humanoid form. Doom asks if he’s considered becoming an assassin, to which Kamelion replies that he once was, but has changed his ways. When Doom asks what changed him, he replies that travelling with the real Doctor did that.

K9 and Kamelion reveal that they started the ruse that Kamelion was the Doctor when the pirates attacked because the real Doctor was out of reach. Doom responds with her respect for faking it until you make it. K9 then reveal the Scavengers have taken the planet's inhabitants for parts. Doom responds that it is a pirate's nature to plunder, yet still surprised. When Kamelion ask what surprises her, Doom replies that their willingness to risk themselves as bravery isn’t programmable. K9 responds that they learned from the Doctor. Doom interrupts, asking if they know where she can find them. K9 is about to reply when his data shows the pirates are attacking.

Kamelion says he will return to his disguise as the Doctor, but Doom says she already handled it. K9 now emergency alerts that pirates have breached the hull, but Doom keeps reassuring them that she has it all under control. Kamelion is surprised to see the pirates has halted their approach, and K9 asks how. Doom replies that she did some hacking and sent a freighter into their domain filled with defective, modified ship parts. Kamelion asks what she means, and Doom responds that she paid somebody working in cargo to paint them red.

Doom then points out their name, Scarlet Scavengers, and says she thought they would like a chromatic theme to their own ships, and she was right. K9 applaud Doom and thanks her for her services. Kamelion, regretfully, informs her they can’t help her in her search for the Doctor, though. Doom is disappointed, but K9 tells her they will tell the Doctor about her if they encounter them. Doom then bids them farewell, leaving for the Time Vortex.

Doom then returns to her mid-way point and laments how she’s running out of time without getting any closer, but is hopeful that she’ll find the Doctor soon, dreading what will happen if she doesn’t. Her vortex manipulator activates, with a mission selected and ready to jump. Hopeful, Doom prepares to time jump.

Kamelion transforms back into the Thirteenth Doctor as K9 alerts "her" about some Movellans approaching. K9 acknowledges their lack of knowledge about their intentions and says they must protect the station. "The Doctor" then say that they will because "she" is the Doctor. K9 agrees to that.

Characters

 * Main
 * Thirteenth Doctor (event presenter)
 * K9
 * Doom
 * "Thirteenth Doctor"/Kamelion
 * Sil (black market)
 * Waypoints
 * Leela
 * Kate Stewart
 * Jenny Flint
 * Liz Shaw
 * Sarah Jane Smith

Continuity

 * Doom refers to the Doctor's exile. (TV: The War Games, Spearhead from Space)
 * Doom has previously met someone pretending to be the Doctor. (COMIC: A Doctor in the House?)
 * The Thirteenth Doctor turns out to be Kamelion. (TV: The King's Demons) Kamelion reveals he used to be an assassin, but travelling with the Doctor changed him for the better. (TV: Planet of Fire)
 * Cal-Q-L0n gets invaded by Movellans. (TV: Destiny of the Daleks, The Pilot)

Wrong Place at the Right Time
Wrong Place at the Right Time, or Doom's Day Part II, was the tenth event in the Lost in Time video game made by Eastside Games. It featured

It was the seventh release and the tenth overall story in the Doom's Day multimedia series and takes place across Hour 1500.

Synopsis
Doom needs to protect Martin Tyr, a regular civilian, from any harm that others might deal him.

Plot
Martin Tyr meets Doom, and thinks the name unusual. Doom replies that she blamed Mum. Martin thanks her, calling her "Ms. Doom", for saving him, but before he can name them, Doom interrupts him by calling them an "organised crime syndicate" and "independent wealth redistributors", and brushes him off. She then says just to call her "Doom" without "Ms.", like a pop star name, only not as cool. Martin then tells her he has to get back to his group. Doom replies that they’ll find him and he has an important place to be. Martin then asks her if she is part of the resistance, but she replies that she just happened to be at the right time in the wrong place. Martin, suspicious, ask her if she just happened to be passing by the dangerous part of town. She replies that she likes the food.

She adds that specifically the curries are the best, adding on she only had 9 hours and 25 minutes to live so she was lucky to squeeze one in. Martin then recalls that's when she saw him getting dragged off with a sack on his head which Doom remarks almost made her spill her curried Spooge. Martin then asks her if she knows what they put in those, which Doom says is all the best artificial ingredients, saying she’s allergic to natural things. Martin then recalls that she then subdued the guards and disabled their security systems, to which Doom adds she also distracted what she believed to be their dogs with treats. Martin then ask, suspicious, if all that was because she just happened to drop by, to which Doom just replies "Best. Curries. Anywhere.".

They go off to the town square, Doom saying they can hide there until the guard shift changes. Martin is surprised to learn that tactic works, thinking it was just a holovid cliche. Doom tells him that nobody starts work right away, first wanting a coffee and a chin wag. Martin then asks if she's worried about criminals coming for her but she isn't as she will be gone, asking him why. Martin ask if she isn’t curious why he was in the bad part of town, which she replies that it is none of her business in a few minutes. Martin explains he was in the there as there is a forger there who could replicate a high level pass for him. Doom then mocks him as not being level-headed. He then explains that he wanted to access the archives and obtain proof of the disappearances.

Doom tells Martin to wait there, as their contact will meet them as sunrise. Martin worries because the town square is awfully exposed, but Doom assures him that nobody will try anything illegal in a public area with CCTV around, but Martin adds he's also wanted by the police for political dissident. Doom isn't surprised, which Martin finds odd. She explains that she has read his articles and being a big fan, just like The Silent Enigma. Martin adds the Supreme Leader wasn't painted in a good light. Doom says she has read kinder descriptions of Daleks.

Martin is surprised to know Doom knows that The Silent Enigma has a warrant out for him. Doom replies that she didn’t say that, yet, but that they’ve noticed him and are watching. Martin says they have facial software on the CCTV and that they'll know he's there, which will be bad past curfew and without his travel documents. Doom interrupts him, telling him to keep his voice down amd that it is part of the plan. Martin finds it strange how someone not from around can know so much about him, to which she replies that she saw his biopic on the history streamer and that it got 5 million Likes. Martin is surprised to know she’s from the future. She replies that originally she was but that she got bored as everything already happened at this point in time.

Martin then asks that if she knows their future, to tell him something, but Doom interrupts him, saying that if she was from his future she could not say anything. Martin protests that she isn’t, saying she’s an outworlder and bet that she’s not even chipped. Doom sarcastically says that she is now hungry again, for chips. Martin begs her to answer his question on whether they succeed in liberating themselves and their planet from the regime. Doom says that they are in the future, but the fight is not short nor easy. Martin asks if the Supreme Leader is overthrown, to which Doom says that he is dragged through the streets by a horse, then corrects herself that it was a truck.

Martin excitedly exclaims that those are wonderful news even if it’ll take a few years, to which Doom replies that it’s "pints all around". Martin then asks about the fate of his family which Doom wishes he hadn't asked. Scared, he says he has to warn them to get out of town before it is too late, but Doom says it won't work and there's no time, despite him begging her to use her time travel to save his spouse and children, which she can't as she doesn't dictate things.

Martin is confused by her answer, asking why she can't save them as she knows what happens. Doom reiterates that "No": she can’t save them, "Yes": she knows what happens. Martin protests that she can travel through time. She says that she has no control over when and where she goes, they do. Martin tells her he can’t stay and has to try and warn them. Doom reiterates that it is too late and she’s sorry. He asks if they’re dead already, to which she says that he’ll see them soon. Martin is confused, and Doom says he doesn’t have to understand, he just has to die.

Martin is confused as he feels fine and feels… Doom interrupts him, asking him if he feels no pain. He says he doesn’t feel anything and that he’s completely numb, asking why. Doom says the poison worked and he won’t feel what she does next. Martin is confused, and Doom explains that he will become a martyr, a respectable member of society murdered by the state, and that people will see his corpse at sunrise when everyone travels to work, and while people tolerate fascism because it usually doesn’t affect them and it’s always someone else they don’t care about, Martin will be a different story, a respectable middle class man left for dead by the police. This will shock the public out of complacency and starts the revolution.

Back on her usual resting spot, Doom wants to make sure things went as planned, and uses her Monocle to tune into Radio Free Urbsbandi. The radio news breaks of Professor Martin Tyr's death in Caster Square. While the state denied involvement, which Doom bickers is typical, the news reported his injuries are consistent with known police weaponry and the broadcaster adds that the Minister speculated an outside party was trying to implicate them, which Doom again foresaw. The broadcaster announce that the existence of The Silent Enigma were now confirmed among their ranks. Doom taunts them as not being silent anymore.

Doom asks her vortex manipulator where to next, reflecting on how much of a waste this mission was in regards to finding the Doctor, and on top of that just made her feel bad, wishing for the next mission will give her something more "Doctor-y". The Vortex manipulator responds with beeps, which irritates Doom prompting her to call the device manipulative. More beeps, telling her that the mission was a success, irritating Doom further, prompting her to get impatient. More beeps, as the vortex manipulator tells her that her next mission is on a cruise ship, which Doom is pleased with. More beeps as Doom prepares to make the time jump to her new location.

Characters

 * Main
 * Thirteenth Doctor (event presenter)
 * Doom
 * Martin Tyr
 * K9
 * Rusty
 * Sil (black market)
 * Waypoints
 * Leela
 * Kate Stewart
 * Jenny Flint
 * Liz Shaw
 * Sarah Jane Smith

Continuity

 * Doom again blames her mother for naming her. (WC: Meet Doom - the Universe's Greatest Assassin!)
 * Doom has previously been met with the honourific "Ms.". (PROSE: Extraction Point)
 * Doom again uses her Monocle as more than an eye-glass. (COMIC: Target Selected, PROSE: Extraction Point)