Forum:Infobox suggestions

Overview
I've been quite unsatisfied with the infoboxes here for a while. They require you to type in way more than you need to in order to put up a picture, they produce a lot of blank space if you don't fill in every variable and they're "thin black line"-heavy. So here's a side-by-side comparison of the exact same variables in two different styles of infobox. The one on the left is my proposal of what we should change to (although colors can obviously be changed easily).

General infobox (people, objects, astronomical objects, species, etc.)
Note the differences between the two boxes. The new one has no border around the whole box, but a fully colored interior that frames the picture. Most strikingly, the old one is almost as long as the new one — and it doesn't have a picture on it!

The new version also automatically links the picture. To get the picture up, all I did was type in image=Tegan.jpg. Simple, easy, no worries about inverted brackets, missing punctuation or anything else. As long as you know the simple name of the file, the picture appears. More importantly, it gives editors no choice as to the width. All pictures using this infobox are 250px, period. This will achieve uniformity across the stie, something another thread has been complaining about.

But you can see the major downside. It'll obviously mean that every single existing infobox will have to have its brackets manually edited out. Controversial, to be sure, but ultimately massively beneficial. Yes, the new box can be rewritten to handle the existing format, but we'd lose the ability to set the width automatically.

But here's the unambiguously better bit. Variables not entered do not produce a blank line, or try to substitute a word like "unknown". Note how "type" appears in the old box as "unknown", but doesn't appear in the left at all. If the information's not available, no space is wasted on it. There are a ton of species where we don't now, nor will we ever, know the planet of origin. Likewise, there are a lot of objects of unknown origin or planets of unknown location. If the canon doesn't tell us, don't leave a blank space for someone to fill in with conjecture out of a misguided need to fill it out "the best way possible." This style will be especially beneficial to, say, comic infoboxes, where many early comics don't have a credit for, say, inker or pencils, but they do have a credit for "art" or "artist". There should be flexibility in the box to fill in the precise credit, by allowing certain categories to fade away depending on available information.

This sort of thing can be done for every infobox on the wiki. We could get real control over our infoboxes by putting a whole lot more style into them. We can even put little icons into the infoboxes, if we wanted, so that on series episode pages there's the logo of the programme in question. Maybe a small TARDIS for DW, and the faces of Captain Jack and SJS for their series. Check out the SMDM episode template for an idea of what that might look like.  Czech Out  ☎ | ✍  07:47, 14 May 2009 (UTC)


 * I like your proposals. I would put in a space for relatives and aliases and keep the current color scheme. also, as I have suggested here before, I think that companions and Doctors should have their own kind of template, listing (in both cases), their introductory story (in both stories) and then they left or regenerated (respectively). --Stardizzy2 15:34, 14 May 2009 (UTC)

Comic (but adaptable to episodes, novels, radio plays, etc.)
Okay, here's another iteration for more complicated story pages. This one is specifically the comic template.

As before, the big goal was to make most of the existing variables work. However, as above, there's still the idea we have to go in and manually edit the brackets off picture names. Unfortunately, this one requires a bit more than that. Honestly, if I'd been here from the beginning, I'd have pushed for most variables to be just that: plain variables. You can program those variables to go into brackets, giving you much greater control. It's kinda silly to have repetitively typed Second Doctor in al these infoboxes when one little edit to the infobox would've linked every instance in an infobox, wiki-wide. Anyway, I've left most of the variables alone, cause it would be so laborious to go back through and do it by hand.

Nevertheless, to streamline navigation, all story names would have to be de-linked at the same time we de-linked the picture names. You may wish to head over to template:infobox test comic2 to see all the possible variables. Most are collapsed in this simple example.

The template gives you the ability to set up navigation amongst three different story arcs, along with the simple chronological-by-publication-date navigation. It also allows a greater range of credits than you'd ever use in a TV Comic story like this one. Pencillers, Inkers, Letterers, and Colourists are all possible with this template; whereas Pencillers and Inkers don't seem possible in the original.

Also, note that icons are possible to liven up the box. This might be slightly more important on those many stories for which we don't currently have pictures. I'm not particularly pushing for the one I've included, but it seemed to get the point across most easily. If you create a transparent .png pic (i.e., one with an alpha channel), it looks pretty cool, emphasizing the irregular shape. It's also clickable, taking you to the master page for all comic stories.

In a sense, this picture is a bad one to demonstrate the template, because it's long. It's making the whole template elongated. But if you look at the way it fills out the old infobox on The Night Walkers page, you can see that this new infobox saves a lot of space — mostly horizontal.  Czech Out  ☎ | ✍  15:32, 15 May 2009 (UTC)

Other comic examples
Here's another example with a more modern work where every creative staff position is filled out. Note what happens to the old temple when you don't put in "artist". This thing whereby it automatically returns the variable expression has contributed to a lot of articles simply giving out false, incomplete information. By allowing the choice of "artist" or "penciller + inker", the infobox can actually provide the correct information. Note, too, that this new infobox will track reprint areas as well — something of great importance with most DW comics.

I should point out that this box shows us one element of the programming that's not yet enabled. If the box doesn't find a picture, it will substitute its own. Because NoPic.jpg doesn't yet exist, it's currently a redlink. But if we decide to go forward with this, I'll certianly whip up an appropriate little expression of emptiness.

This one brings to mind another expansion I'd like to do, but may not, given the manual editing involved. Note the "Printed in" line. See how people have interpreted the "Published in" line of the old template as a place to put not just the publication title (as the variable was originally named), but also the issue numbers? A superior design would be to introduce the variables "first issue" and "last issue". Then you'd create a new line, "Issues", and fill it with the auto-linked result of the expression
 * 

The result would be something like:
 * Publication: Doctor Who Monthly
 * Issues: 273 - 276

How do we get the full publication title to be just the initials? Well, again, manual de-linking is required. Then you can either write a new template or an "if-then" statement that converts to the appropriate acronym. I'm thinking a template might be the most useful way, so you can use it throughout the wiki. One massive thing that converts all long form name to their prefix.

The question remains though: do other editors like the new templates enough, and think there's sufficient additional utility in them, to do this easy, but laborious, de-linking? It should be noted that while we're doing the process of de-linking, there will still be linked information there. It'll just look ugly. Here's what one box will look like the instant of the transfer of infoboxes:

It's still basically usable, there are just some ugly extra brackets around. Also, note another problem. This editor has interpreted the variables differently than editors in the previous example. For some reason, he/she has linked the name of the comic strip on its own page. Were this infobox actually on the page itself, that wouldn't be too much of a problem; it just would appear as bolded (extra white). But it is a little against general conventions to link to the page you're on. Note too that this editor has chosen to be extra-complete by stating there is no letterer. Not a problem, but we can see how the old infobox gave the impression one had to do this. (Oddly, it's not actually true of the lettering variable, whereas if you don't put in an artist, you get the ugly variable name instead. Not sure why the original treated the same kind of variable differently.)  Also, this editor treated the "format" variable differently. He/She chose to see it as a place to put in that it was part 4 of 4. Understandable, cause it is, but it does point out the problem of that variable. I think it's kinda weird how consistently people have chosen to state the obvious and say its format is that it's a comic, because of course they're comics. Not exactly necessary to say that. That's why (as you'll see in "The Fallen" example, above) new optional variables and  have been included to supercede the ambiguous. And the "part x of y" business has been changed into the story arc business at the bottom. More dynamic and linked than just saying that it's "part 4 of 4".

Anyway, the point is that even with no editing at all, the box still basically "works". So while we were in the process of manually fine-tuning the boxes, you'd still have a functioning (if slightly less pretty) box. It doesn't "break the box" for us to have some manual editing to do.

Well, that's it for now. I'm not quite sure how we get to "greenlight" with all this, but please do lemme know your thoughts.  Czech Out  ☎ | ✍  15:32, 15 May 2009 (UTC)


 * no offense, but I did not read through the text. I think either the first and third version of the comics infoboxes look good, as long as you go for less drab colors than just gray. if you start going into story arcs in the infobox, I think people will abuse it by trying to make connections which may not exist via their continuity fixes and fanwanks,


 * as for greenlighting, IMO you don't have to ask permission, just make the changes, you know? like I said, though make things less monochromatic and you have a winner.--Stardizzy2 17:55, 15 May 2009 (UTC)
 * I should point out that there aren't three versions of the box here. It's all the same version, with different features coming to light as variables are given a value.  As to the story arcs, yes, it came to my mind that people could abuse them.  Maybe I've absued them by suggesting in "The Night Walkers" that it's a part of the Exile on Earth arc — although it's actual authorial intent that it leads into Spearhead from Space.   Nevertheless, I'd argue that story arcs are definitely a part of the modern comic structure.  Thinktwice does, in fact, follow on from Hotel Historia (comic strip) narratively, even though it chronologically follows The Time of My Life.  Likewise, it's not fanwank to say that Bad Blood follows on narratively from Oblivion (comic strip), even though its immediate predecessor is the completely unrelated The Land of Happy Endings.  In fact, most of the "Destrii/Izzy body swap arc" is fairly noncontiguous, what with the way that the Seventh Doctor story, The Last Word, suddenly plops down between Beautiful Freak and The Way of All Flesh.  (And, indeed, The Last Word is the coda to the  "Timewyrm arc" that otherwise appears in the NAs.)


 * Yes, there is a bit of a "judgement call" aspect to the proper use of the story arc thing. I wouldn't think it acceptable, for instance, to devise a thing called "the Auton arc" and include Spearhead from Space, Terror of the Autons, Plastic Millennium, and Rose (TV story).   At the end of the day, though,  there are a lot of genuine story arcs out there — a lot of obvious prequels and sequels — and the facility should exist for them to be navigable.  I think this especially true with spin-off material, like comics, where one-part stories have often broken up what was otherwise meant to be a single narrative.


 * But you could legitimately use the feature in a different way. It could be useful for navigating between stories featuring recurring characters.  For instance, Maxwell Edison is a character that's important to the DWM continuity, but his appearances are broken by years of absence.  Instead going to his main page, then tracking down his appearances one-by-one, this facility offers the ability to just set an arc name to "Maxwell Stockbridge appearances" and leverage the content of the wiki differently.  It seems to me there's more of a case for tracking Mxx or Frobisher appearance than there is for enemies, because there is something of a narrative content to their appearances there.  Max is a specific character, whom we know has a building relationship with the Doctor.  There are shout-outs to the past adventures, even if the stories themselves don't form a single narrative.     Czech Out   ☎ | ✍  20:03, 15 May 2009 (UTC)


 * okay, well. the main thing, I think it looks good with the exception of the color scheme. some good work. --Stardizzy2 20:06, 15 May 2009 (UTC)


 * Ok, I've just had a quick look at the above and while a lot of it has gone straight over my head, I like the direction it seems to be heading. I particularly like the fact that it looks cleaner without the bold boxing, that where no information is shown it doesnt show anything (although I hope on editting the box, the option to include further lines is still displayed) and re: the comics, I especially like the top heading bit with an illustration obviously denoting the (appropriate !?) Doctor and clearly identifying the page as being comic strip material. Incidentally these were two things I wanted to try in doing the Battles in Time comic strip pages. At the time I didn't realise that the series would be extended so far!! I should also add thats why I havent as yet gone through each page and corrected some glaringly obvious mistakes and added further information hopefully from source - still working on that! But back to the boxes if you want to test it out on the BIT strips Im happy to help if you guide me through it, particularly as Ive loads more strips I want to do hundreds in fact! On the credit lines I would like to add that they like the strips, seem to have evolved over the years from where the credited artist maybe did it all, so unless its specified on the strip itself it is hard to establish a credit. But thats not saying the information may come to light at a later date. I read through in more depth when I get a moment. Thanks for the invite CzechOut - oh and I'm male by the way. The Librarian 22:48, 15 May 2009 (UTC)

I've also read the above proposals and I agree with, at least, the changing of the variables to disappear from the infobox if nothing is entered into them. The other changes (by that I mainly mean the auto-linking of images) will, as has been mentioned, cause the infoboxes to look ugly until they have been changed. However, I suppose that will probably be fixed eventually (and we should look to the long-term future and not just a few hours or days).

I think the main reason why nobody made it so that the variables disappeared when nothing was entered for them was because... nobody knew how at the time. So I think that should be changed as soon as it can be. 06:58, 16 May 2009 (UTC)

I Agree with Stardizzy2 looks great except for the colour scheme --Dark Lord Xander 10:46, 16 May 2009 (UTC)

The new boxes are OK I guess, but can we keep the thin black lines? I like them, and think they make the boxes look more serious and encyclopedic. solar penguin/(talk)/(contribs) 12:58, 16 May 2009 (UTC)

Implementation
These new comic boxes were put into place a few minutes ago, based upon the general agreement that seemed to be present on this page. Note that I've tried to incorporate various suggestions that have come my way, either through this page or discussion pages. I even managed to get something like Solar penguin's suggestion in, even though it went against the core philosophy that started the project. Still, I think the box is better having tried to re-incorporate some version of "grid lines".

The one thing I did not change was the colour scheme. That's because this box does not live in isolation. It's a part of a series of otther boxes, each with their own colour schemes. Some sort of graphite box just seems appropriate to me based upon the content of this particular box. All comics start out as pencil or ink on paper, after all. I think we want each of these boxes to immediately stand out based upon their colour schemes — quite unlike the way infoboxes now work on the site. I mean, prior to my tinkering blue/white meant DW television episodes, comics, individuals, and probably a few other things. Each color scheme should be used once — for one kind of thing. I don't think it's inappropriate, therefore, to keep the comic color scheme at duotone grey.

I would encourage all editors to please read the extensive usage notes at template:infobox Comic, as there are a number of "hidden" variables which you'll not easily find any other way.  Czech Out  ☎ | ✍  01:36, 23 May 2009 (UTC)


 * Hmm. This is what happens when I'm not around for a week.
 * I don't mind it all that much. (Though I've always rather liked the infoboxes (not the original ones, which if you look back through the history of the original TV infobox you can see what we started with).
 * Just going with the current TV infoboxes, I quite like their simplicity with their black lines and everything.
 * But on the comic (and other boxes), I think it would be good to have the previous and next story actually written rather than just an arrow as I really think it helps to have the name of the next story/release. --Tangerineduel 07:52, 24 May 2009 (UTC)
 * Sorry, didn't know you weren't around. I left the discussion open for a pretty good length of time, I personally invited many individual users to the discussion, and thought I got a reasonable consensus to act.  I just figured you weren't that interested in this discussion.  I'm saddened that you dislike one of the key features of all these new infoboxes.  To me the navigation area is the most useful innovation of the whole thing.  No more do we have to have those awkward "timeline" sections outside of the infoboxes on BFA pages.  We can now navigate not only by order of BFA release, but by the order the adventure comprises within a particular Doctor's life, or a particular companion's life.  Surely you can see the advantage of being able to track BFAs not only by release order, but also by Sixth Doctor order and Eighth Doctor order and Charley order?


 * And of course the "arrow method" does give you the name of the story. You just hover your mouse over the arrow, and the name pops up.  Actually including the name of the story simply takes up too much space and is comparatively harder to understand.  I'm gonna have to stand firm against the idea of re-introducing the story name in navigation boxes, as it would literally break the design of the whole box.  It's just more elegant this way.  I think you'll like the concept if you see how it plays out on a fairly complicated navigational situation.  Check out Polly the Glot and I think you'll like how simply the multiple navigation is conveyed.  Compare that to, say, Fire and Brimstone, which hasn't yet been given a final polish.  Including the story name takes three lines to say what can be done in one with arrows.   Czech Out   ☎ | ✍  21:15, 24 May 2009 (UTC)


 * It doesn't take up that much extra room. The issue I have is it's not instantly recognisable as to which story comes next, you can't casually read through the article, you have to move the mouse over it, it's a usability issue for me, not everyone uses a mouse to navigate and read through articles, mouseovers while assisting in several ways do mean that we loose some degree of ease of use that I'm not happy with.
 * Perhaps there's just too much trying to be compacted into the navigation pane?
 * Also...what's with the talking marks around the story titles?
 * I'm also not sold on the rather large speech bubble at the top of the article.
 * Also through many of the comics articles I was adding links within the specific numbers of the comics such as 95-97 so those numbers were actually clickable and would take you to DWM Issue 95 and 97. Which is still there on the Fire and Brimstone article. --Tangerineduel 15:54, 25 May 2009 (UTC)


 * Also Timeline is often, especially with the books often an educated guess based on information around rather than definitive information, which is why it should stay out of the infobox (which I feel is more about definitive information). --Tangerineduel 15:58, 25 May 2009 (UTC)


 * I would rather not try to make guesses, educated or otherwise, or to try to incorporate later continuity. previous to my mind means the audio previous, the television story previous or previous comics story. otherwise you get into speculation. (some fans and writers even think that the comics, audios and novels of given Doctors take place in different times from each other.) leave it, just stick to what we know, with the real world as the arbiter. (with exceptions made sparingly for works like So Vile a Sin which got published last of all the Seventh Doctor NA's for reasons of practicality.) --Stardizzy2 16:32, 25 May 2009 (UTC)


 * We are always incorporating later continuity as we write each subsequent article as information comes to hand.
 * Even going by the real world there are times when we need the timeline such as when placing multiple characters within the timeline for example Journey's End, even this there are some conjectural elements.
 * As we treat the whole of the Doctor Who universe as canon (more or less) as the same there needs to be a way of viewing each story in relation to others. --Tangerineduel 17:38, 25 May 2009 (UTC)

Where do we go from here?
Wow. Okay. I have to say I'm feeling a bit frustrated at this point. I put out a call for people's responses. I waited just over a week to act. I had a few side notes with users on their user pages or on discussion pages. At various stages along the "development phase" of the project, I tried to incorporate other editors' views, and gave an explanation for the one request I didn't honor — the colour scheme. I've already moved well beyond this one comic infobox, to make a TV box on the site, and to create a quick editing environment on my local machine, so that I can turn around all the other infoboxes virtually overnight. I don't think I could have been more clear that I was starting a project to change ALL of the infoboxes on the site, as there's little point to just changing one of them and leaving the rest alone. At no point did I receive one note that made me think, "Wow, okay, I've got this all wrong, I better stop." Instead, I got encouragement and suggestions for how to improve the design. I never would have put this process into motion if I didn't feel like I had general consensus for the "design philosophy" of the box.

So I'm really not sure what to do with your objections, Tangerineduel, because I feel they come very late in the game. That's not your fault, because you weren't here. And it's not my fault, because I did specifically invite you to the discussion on 15th May. But the comments are late. Implementation started. I already have put in a massive amount of work changing over all the rest of the boxes. And, even if they'd come earlier, you'd be the lone dissenting voice. You've basically attacked every innovation of the box, everything that I see as important to its design. If I were to implement your changes, basically we'd be back to the original infobox — which is really what I'd gather you'd prefer. I've given a response to one round of your objections, and you've rejected that response. So we're at something of an impasse, and I don't know what to do about that.

I guess I can try to persuade you again, but it's a sorta half-hearted attempt, cause I think you're just opposed to this design, period. Still, here goes.

Arrows and story names
Your "arrow fear" is unfounded cause people do use mouseovers. You know how there are some editors who assiduously change every instance of Incarnation to the Doctor ? The reason they do that is not for readability. Honesly, most of the time people would rather see the incarnation number in the text. They do it because they know readers are savvy enough to do a mouseover. And it's obviously not just that. What about this popular li'l switcheroo: the TARDIS ? What about the thousands of times that completely ordinary words are linked to specific articles for the sake of text flow? I'm sure that at one point of another you've written/seen a line like this:
 * The Doctor's dog arguably had more of a bite than the typical Earth canine.

Basically, I think your attack on the arrows is an attack on the very nature of wiki markup text. It's flexible for a reason. Take any in-universe article on this wiki and you're likely going to find tons of blue links that don't match up exactly to the text seen in the article.

The other point that we'ver not really discussed yet is that a lot of these pages already have a template at the bottom which lists all the stories in that general time-frame. It's therefore redundant to to have both a template and an infobox giving the same information.

Unlinking DWM issue numbers
This in part answers your other objection, about the unlinked DWM issue numbers. Those templates currently have linked issue numbers already. But my design point in unlinking them is that you need the raw data (the simple, unlinked number "61", for instance) to be able to later create an expression which combines the title name and the issue number to link to the Issue page automatically. No, the infobox doesn't do that yet, but it's certainly possible for it to do so. (I described the process up above somewhere.)

Another point to mention about this is that having a linked issue number is not nearly so universal as you believe. First of all, there will likely never be pages for individual issues of the Polystyle stuff or the individual issues of the Radio Times with Eighth Doctor material, or maybe even the IHP issues You just couldn't write enough information about TVC Issue 1201, for instance, to justify a whole page for it. So my real impetus for having the unlinked numbers is that I wanted to come up with an expression that could link it when the publication was DWM, but not link it when the publication was TVC.

The icon
As for the balloon icon, this is something that hasn't been specifically vetted by other editors. I think the idea of there being an icon of some type has gotten a generally positive response — but we can debate the merits of any particular icon. It's not something that is difficult to change, and in fact the design has gone through three icons already. Ultimately, the best thing might be a suggestion made by someone else, above, who said the icon should change depending on the Doctor involved. I like that idea, but it'll require de-linking the doctor variable, and a fairly complicated expression. It's not something that I want to stop and figure out before proceeding with the further implementation of this infobox. (Personally, I kinda dug the lil Frobisher icon I had at one point, but I figured it might be too obscure a reference for the uninitiated.)

The story arcs/timeline
I'm not quite clear on either Stardizzy or your objections, here. I think I've kinda already mentioned my views on this, but I'll try again. There's nothing at all speculative about the time placement of Charley Pollard. She leaves the Eighth Doctor in The Girl Who Never Was. Her next adventure is "The Condemned", with the Sixth Doctor. There's nothing ambiguous about this. "The Night Walkers" directly leads to Spearhead from Space. There's nothing speculative about that. I agree there is some potential for abuse, but that's like avoiding using fire to cook because it might cause a wildfire. In certain circumstances, you can, with reasonably certainty, define a narrative order which differs from the publication/broadcast one. And this infobox gives you a much more elegant and compressed way of tracking it. Honestly, that "timeline" section in the body of some articles is the devil. It's never defined how it's supposed to be used, and most of the time it actually follows the publication chronology. By having all your timelines in one little corner of the infobox, the uninitiated reader "gets it" much more quickly. And I honestly don't believe there's nearly so much speculation involved, at least when it comes to comics or BFAs, as might be feared.

In fact the real, hard-core utility of this feature will be most obvious in the TV iteration of the box. Using this feature, we'll be able to have navigation by production order, alongside navigation by broadcast. This site currently has no systematic recognition of the difference between these two orders; instead mention of production order is left solely to behind the scenes comments. And that's just not good enough.

The quotation marks
You know perfectly well why those are there, Tangerineduel. We've had the discussion before. They're there because they're grammatically correct. Of course they can be easily changed, but I would argue that they should exist in this one place. Graphic novels automatically italicized. Thus, you can tell at a glance of the infobox that you're dealing with one of the Voyager graphic novels rather than the "Voyager" strip. It's just really hard for me to go against what's actually correct. I mean, I've been writing about fiction for years. I really have a hard time breaking a fairly cardinal rule of formatting. So on articles I edit, you'll see tons of quotation marks, even if the MOS is actually changed. It's really not deliberate, it's just instinctual. Still, of all your objections, this is obviously the easiest to change. If I were to change it, what would it be, though? Just plain text? Or would it all be italicized?

Summary
So we appear to be at genuine loggerheads. While there is room for discussion about which icon we might use, or punctuation of the main title, you're otherwise asking for things that, to my mind, fundamentally break the design. And yet, we have six editors who've already given an explicit nod to the design philosophy. So what do we do? Clearly your views are important on this wiki, but I honestly don't know how to reconcile that against the fact that I followed proper procedure, opened a debate, got a reasonable consensus, and moved forward. I really hate the thought that you don't like these, though. I mean, it really does surprise and dishearten me that you've found so much to dislike. But at the same time, you're in what appears to be a minority of one. So how do we go forward? Help me out here, cause I've never quite been in a pickle like this.

Maybe we can come to a deal. In exchange for my refusal to change the navigation boxes, I'll put every subsequent design up here in the Panopticon and let you comment on it before I implement it? I dunno if that works for you, but it seems somewhat reasonable to me, because I wasn't going to put any more designs up for "approval", as the section heads made it clear that these were examples of a general type.  Czech Out  ☎ | ✍  22:52, 25 May 2009 (UTC)