Remote

The Remote were an unpredictable species produced by a Faction Paradox experiment.

Biology
Faction Paradox fitted the Remote agents with receivers that broadcast media directly into their nervous systems and biodata. The Remote were also rendered sterile, and were only able to reproduce using remembrance tanks. The remembrance tanks were also directly connected to the media, so with each generation, the Remote became more and more a part of the image-intensive culture fed to them by their receivers. (PROSE: The Book of the War)

Origins
Many human colonies in the 26th century were heavily dependent upon and connected to their medianets, regarding the broadcast images and celebrity icons as more important than the actual politics of their world. During the War in Heaven, Faction Paradox attempted to take advantage of this fact by influencing the media of said colonies, but this effort was interrupted by the House Military's Second Wave, (PROSE: The Book of the War) which wiped out planets like Ordifica where the Faction was seen to have influence. (PROSE: Interference - Book Two)

Refugees from these planets, evacuated by the Faction, established new colonies in safe zones of the Spiral Politic. (PROSE: The Book of the War) One group from Ordifica was relocated to Anathema in 1799 and sent towards Earth. (PROSE: Interference - Book Two) Self left Giordano Bruno with the Remote on Anathema. (PROSE: De Umbris Idearum) The Faction intended to use the Remote as unpredictable shock troops against the Great Houses. However, when sent to fight the Houses on planets like Simia KK98, most of the Remote were killed by the House Military.

This drove the Faction to cut ties with the Remote under the "Viewers and Listeners Protocol". Freed from Faction control, the Remote spread their forces throughout the universe and, enabled by time travel technology, became the unpredictable warriors they were always intended to be. They were notably unbound from the Protocols of Linearity, which allowed Compassion to be born during the War but travel in a pre-War timeship. However, the Great Houses were able to neutralise the "Broken Remote" by manipulating their media. (PROSE: The Book of the War)

Later experiments
After abandoning the Remote colonies, Faction Paradox began Remote experiments in many other cultures, most notably 19th century Native American warrior tribes like the Kiowa, the Paiute, the Cheyenne, and the Arapaho. Like the 26th century human colonies with their celebrity loas, the warrior tribes were ideal because they believed in dakina spirits, they used ceremonial self-mutilation, they fetishised bones, and they used prolonged ritual torture as a means to achieve a communal altered state of consciousness. As a plus, the tribes already had fast and reliable communication through the peyote dream runners, and they historically had exhibited the ability to incorporate invaders' technologies into their lives; like the Remote, the Native Americans came to personify their weapons, which they considered to be living extensions of the wielder. Results of these experiments included Catch-the-Bear's war bonnet, the Screaming Skull rifle, and the Nunaha'wu.

Another Remote colony arose in Hollywood. (PROSE: The Book of the War)

In her 2649 encyclical De umbris idearum, Pope Beatrix II suggested that the Catholic Church brainwash the "Remotists" to be used as troops in the Beatrician Crusade. (PROSE: De Umbris Idearum)

City of the Saved
Human Remote were resurrected in the City of the Saved. Many gravitated towards Teletopia District. (PROSE: Of the City of the Saved...)

One Remote known as "The Prof" attended Allisheer St Marx's masked ball in AF 291. (PROSE: Of the City of the Saved..., Unification Theory)

Members

 * Guest
 * Laura Tobin who, through remembering, eventually became Compassion.
 * Fitz Kreiner became part of the Remote, but left to join the Faction Paradox. Before he departed he was copied via the Remembrance Tanks to create an identical Fitz Kriener who, through remembering, became Kode.
 * Pai'ngya, who carried A'daltem Ano'nde.
 * Catch-the-Bear, creator and wearer of Catch-the-Bear's war bonnet.