Travels of the Tardis (game)

Travels of the Tardis was a board game set in the DWU, printed in The Dr Who Annual 1968. The premise of the game, which was essentially a modified form of snakes and ladders, was that the players were travelling around universe in their own Tardis, trying to reach Trafalgar Square in 1967.

Publisher's summary
Imagine having a Tardis of your own, so that you could travel to all parts of the universe at any time you pleased. Play this game for 2,3 or 4 players and find yourself visiting strange planets and meeting all kinds of weird monsters.

Players must shake a six to begin their journey. A six put you on the first square. A player landing on a square or planet already occupied by another player must retreat to his last position.

Planets
The planets and locations which can be visited include the following:
 * London 1993 A.D. (start)
 * Venus 6000 A.D.
 * Zatoriac 1767 B.C.
 * Vandor 1543 A.D.
 * Earth 746 A.D. (Norway)
 * Mars 2091 A.D.
 * Saturn 10,000 A.D.
 * Pluto 1966 A.D.
 * Skaro 2067 A.D.
 * Mercury 95 B.C.
 * Laslox 1735 B.C.
 * Kolmor 3967 A.D.
 * Earth 33 A.D.
 * Uranus 1,000,000 B.C.
 * Earth 1745 A.D. (Scotland)
 * Trafalgar Square 1967 (finish)

Life

 * On Venus are green-scaled men.
 * On Pluto is a man-eating plant.
 * On Skaro are the "Mechanical Robots".
 * On Laslox are friendly ant-men.